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* Improved hit test when there are interactive and non-interactive matches
* Improved accuracy of text metrics
* Improved accuracy of GL TextField glyph positioning
* Added wordWrap support to canvas TextField
* Added handling of stage.focus on mouse down
* Fixed the start time and loop count for native sounds
* Fixed the behavior of sprite.contains to loop recursively
* Fixed upside-down BitmapData in some cases when using GL bitmapData.draw
* Fixed layering of GL bitmapData.draw over existing BitmapData contents
* Improved performance of getRGBAPixels (legacy)