Openfl

Latest version: v1.6

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7.1.1

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* Improved the rendering of the `TextField` input cursor on HTML5
* Fixed support for `openfl.Vector` when only part of the application is CommonJS
* Fixed a possible crash if no native window is able to be initialized
* Fixed a regression in "swf-loader" support within the NPM tools
* Fixed a minor "unused variable" warning when building NPM tools

7.1.0

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* Updated Lime to 6.1.*
* Added support for `openfl.Vector` on NPM releases
* Improved `TextField` input to work when `textField.selectable == false`
* Improved `UncaughtErrorEvents` to catch closer to the triggered error
* Improved the return value of `Capabilities.os`
* Improved the returned value in `Capabilities.cpuArchitecture` on a simulator
* Improved using `byteArray.length` on NPM releases
* Improved support for old Adreno GPUs and certain Tegra GPUs
* Improved GL depth buffer for `Stage3D` to be enabled by default on NPM builds
* Fixed `ColorMatrixFilter` when using certain dark color values
* Fixed adding mask children when using SWF-based `MovieClip` instances
* Fixed the frequency of `Event.ENTER_FRAME` events on multiple HTML embeds
* Fixed the use of `buttonMode` and custom mouse cursors on multiple embeds
* Fixed `Capabilities.screenResolutionX`/`screenResolutionY` to be scaled
* Fixed `stage.focus` when changing focus calls `stage.focus` again
* Fixed minor type definition issues for TypeScript and NPM-based Haxe code
* Fixed clearing graphics in `shape.graphics` on canvas renderer
* Fixed the `x` and `y` of certain kinds of SWF-based `TextField` instances
* Fixed support for `Context3D.setRenderToTexture` when GLESv3
* Fixed the metrics of `TextField` objects with empty text

7.0.0

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* Updated Lime to 6.0.*
* Added initial release of OpenFL for NPM
* Added TypeScript, ES6 JavaScript and ES5 JavaScript language support
* Added `new Stage` support on NPM builds to initiate content
* Added `sendToURL`, `navigateToURL` and `openfl.utils.*` top-level functions
* Added support for using `URLVariables` with `navigateToURL`
* Added `Font.loadFromBytes`, `Font.loadFromFile` and `Font.loadFromName`
* Added initial implemention of `openfl.utils.AssetManifest`
* Improved performance in GL `BitmapData` upload and changes to bitmap filters
* Improved SWF processing tools to work with Node.js (used in `swf-loader`)
* Improved support for consuming OpenFL as a JavaScript library
* Improved handling of default HTTP timeout if `-Dlime-default-timeout` is set
* Improved `tilemap.removeTile` ignore `null` tiles
* Fixed support for use of many OpenFL classes and methods on Node.js
* Fixed multi-line `TextField` to render cursor on correct line
* Fixed `AssetLibrary.fromManifest` to up-cast if the result is a Lime library
* Fixed `setTextFormat` so it does not remove links, if they exist
* Fixed hit-testing objects when `!sprite.mouseEnabled` with children
* Fixed support for support DOM rendering at runtime (no `-Ddom` required)
* Fixed issue where setting `colorTransform` would not update properly

6.5.3

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* Fixed a regression that caused an immediate runtime error on Flash Player

6.5.2

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* Fixed issue where run script required Lime CFFI before Lime was installed
* Fixed invalidation of `cacheAsBitmap` when `graphics` is dirty
* Fixed a static initialization order issue in Canvas `graphics`
* Fixed circular dependency issues in anticipation of ES5 module support

6.5.1

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* Updated Lime to 5.9.*
* Added support for improved CSS font embedding in Lime 5.9.0
* Fixed support for rendering multiple masking levels in OpenGL masks
* Fixed some issues with rendering masks with `cacheAsBitmap`
* Fixed a possible crash in `TextField` and in `Loader`
* Fixed the height offset when using `context3D.drawToBitmapData`
* Fixed OpenGL rendering for masks with a different parent than the masked object
* Fixed `ColorMatrixFilter` so that values are constrained between 0 and 255
* Fixed a crash error on `textField.getCharBoundaries` when the char is not available

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